MT-08.06

Title: 

Motion Capture Data Transformation

Author(s): 

Michael Scott Bishop

Oral Defence Date: 

07/22/2008

Location: 

TH 331

Committee: 

Professor Yoon, Professor Yang, Professor Kate Hamel

Abstract: 

Processing motion capture data for animations can be expensive, time consuming, and inaccessible for artists and researchers who may want to utilize motion capture data for academic projects. This work provides a method to reduce the effort of using freely available motion capture data for use in animations. The method involves transforming three dimensional motion capture data from a time-series of 3D points to a skeleton hierarchy that can be used to control a 3D character mesh.

Keywords: 

character animation, clustering, graph algorithms, motion capture, skeletonization

Copyright: 

Michael Scott Bishop