Assistive Applications from an HCI Perspective
Assistive applications are generally intended to help people accomplish tasks such as: successfully navigating an unknown place, accessing visual information from the web, or actively encouraging habits which promote healthier lifestyles. Assistive applications can be designed for use on various computational platforms which can make accessing applications and information in real-time possible (e.g. running the application on a mobile phone). In this seminar I will discuss a couple of projects that deal with 1) assisting individuals with severe vision loss and 2) a mobile application to encourage teenagers to become more physically active. These applications were designed and developed using Human Computer Interaction Techniques.
Sonia M. Arteaga earned her Bachelors of Science degree from San Diego State University (SDSU) in Computer Engineering in 2006. Afterwards she joined the PhD program at the University of California, Santa Cruz, where she earned her doctorate in Computer Engineering in 2012. While at UC Santa Cruz, she developed design guidelines for mobile applications which motivated teenagers to become more physically active. She was also a key member of a research team that used Amazon Mechanical Turk to create a web application to help individuals with severe vision loss to get help with formatting their documents and a MS Word add-in application to help blind individuals format their documents. Currently, Sonia is a Computer Science instructor at Hartnell College, where she has taught intro to Computer Science and programming, Object Oriented Programming, and Discrete Structures (Discrete Math).